Digital Art & Design

  • Testimonial from a recent graduate of the Digital Art program
  • Testimonial from a recent graduate of the Graphic Design program
  • Digital Art & Design brochureThe Digital Art and Design curriculum is designed to give students the opportunity to learn and practice skills on software (Adobe Photoshop, Fireworks, Flash, Dreamworks, Autodesk AutoCAD, Maya, 3ds Max, Mudbox, and more) that was used to create films by studios such as Pixar (Toy Story) and Dreamworks (Shrek) and video games by companies such as EA (Mass Effect, Dragon Age, The Sims) and Ubisoft (Assassin’s Creed, Splinter Cell, Raving Rabbids).

    During the student’s two years, he or she will be able to choose his or her own path of study to reach that individual student’s own goals. The course focuses on three categories: digital image creation and manipulation (including drafting and pre-engineering), animation and Web design/development.

    During the students’ first year, they will receive formal Level 1 instruction in all three categories as an introduction. During this time, they will also be given considerable time for practice. At the end of each phase, students will complete a project to showcase their new skills. At the end of the year, students will need to create a website that will be used as on online portfolio for prospective post-secondary schools and employers.

    At the beginning of the second year, students will be given a choice regarding which path they would like to pursue: animation, Web design/development, game design or architecture. Students will be expected to successfully complete Level 2 and Level 3 instruction in at least one of these categories. However, students have the opportunity to complete more if they so desire. In the end, students have the potential to receive up to 15 credits from colleges throughout the State of New York.